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In search of a game’s True Meaning ™…

As with the ongoing ‘Killerspiel’ debate in Germany, public and politicians are in search of The Meaning of a game. Though it’s understandable that there’s concern over violent, pornographic or...

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Games and the “best way” to tell stories

Torsten Meyer (thanks!) just sent me a link to a recent interview with game designer Peter Molyneux, published in the “Tageszeitung”, the title translates as “Fable-Gamedesigner Peter Molyneux: A...

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Unusability: You don’t want to play it again!

“Unusable games” sound like a contradiction: Who would want to play a game that doesn’t work? And why are there designers – educators, of all the people with already a reputation for bad game design –...

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